這學期做網程設的助教,我想應該作業要寫一遍的前提下,紀錄一下也讓以後如果自己要寫的話不用再從頭抓資料多麻煩XD
Client.c
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
void error(const char *msg)
{
perror(msg);
exit(0);
}
int main(int argc, char *argv[])
{
int sockfd, n;
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[256];
if (argc < 3) {
fprintf(stderr,"usage: %s [hostname] [port]\n", argv[0]);
exit(0);
}
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
server = gethostbyname(argv[1]);
if (server == NULL) {
fprintf(stderr,"ERROR, no such host\n");
exit(0);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *)server->h_addr,
(char *)&serv_addr.sin_addr.s_addr,
server->h_length);
serv_addr.sin_port = htons(atoi(argv[2]));
if (connect(sockfd,(struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0)
error("ERROR connecting");
printf("Connected!\necho-Server >");
fflush(stdout);
bzero(buffer,256);
fgets(buffer,255,stdin);
n = write(sockfd,buffer,strlen(buffer));
if (n < 0)
error("ERROR writing to socket");
bzero(buffer,256);
n = read(sockfd,buffer,255);
if (n < 0)
error("ERROR reading from socket");
printf("%s\n",buffer);
close(sockfd);
return 0;
}
Server.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#define LISTENQLEN 10
void errmsg(const char *msg)
{
perror(msg);
exit(1);
}
int main(int argc, char *argv[])
{
int sockfd, newsockfd, portno;
socklen_t clilen;
char buffer[256];
struct sockaddr_in serv_addr, cli_addr;
int n;
if (argc != 2) {
fprintf(stderr,"ERROR, no port provided\n");
exit(1);
}
sockfd = socket(AF_INET, SOCK_STREAM, 0);
//socket():
//argument 1: argument 2:
//AF_INET : IPv4 SOCK_STREAM : stream socket
//AF_INET6: IPv6 SOCK_DGRAM : datagram socket
//AF_LOCAL: Unix domain protocols SOCK_SEQPACKET: sequenced packet socket
//AF_ROUTE: Routing socket SOCK_RAW : raw socket
//AF_KEY : Key socket
//
//argument 3:
// IPPROTO_TCP : TCP
// IPPROTO_UDP : UDP
// IPPROTO_SCTP: SCTP
if (sockfd < 0)
errmsg("ERROR opening socket");
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY; // listen where
serv_addr.sin_port = htons(atoi(argv[1]));// port number
if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0)
errmsg("ERROR on binding");
listen(sockfd,LISTENQLEN);
clilen = sizeof(cli_addr);
newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen);
if (newsockfd < 0)
errmsg("ERROR on accept");
bzero(buffer,256);
n = read(newsockfd,buffer,255);
if (n < 0)
errmsg("ERROR reading from socket");
printf("Recieved string: %s\n",buffer);
n = write(newsockfd,buffer,strlen(buffer));
if (n < 0)
errmsg("ERROR writing to socket");
close(newsockfd);
close(sockfd);
return 0;
}
Makefile
all : client.c server.c
gcc -Wall -g -o client client.c
gcc -Wall -g -o server server.c
clean :
rm client
rm server
直接make完以後就可以使用。